

You won't be able to enter until you feed the man-eating plant guarding it a juicy steak so it's a puzzle in itself to enter. For example, early on in the game, you can snoop around a werewolf's residence. There are entire sections that are not necessary to complete the game but are there anyway and fully realised to boot. While the game itself is pretty easy (it is for kids after all), exploring the horrific theme park perhaps holds the biggest draw. Each and every point is alive with little animations, which makes the whole game a pleasure to explore. The areas are explored with 360-degree panoramic views and any action won't stop if you're looking the wrong way. How the backdrops interact with the live actors is also very impressive. The camera shifts as you fall to the floor and scramble to safety, but our silent protagonist still manages to catch a good glimpse for our benefit. It has a believably articulated maw that is more frightening and realistic than anything the show has produced. The werewolf is created with costume and make-up instead of dated CGI which still makes it stand out to this day. And when you do, you come upon one of the better-executed scares I've seen in a video game of the era.

It won't be long before you encounter one of them, though. The village is surprisingly empty, but it's littered with evidence of the beasts that live there. Landing in Werewolf Village, you soon find your bother, Luke and his friend Clay trapped in stocks, desperate for you to release them. Naturally, the two of you get sucked in too. Her family have been sucked into a portal to Horrorland, a ghoulish theme park for monsters she and her family have visited before in the book 'One Day in Horrorland'. The story begins with your best friend, Lizzy, coming to you in a panic. It owes a huge debt to cinema, while still being first and foremost a game. They have a personality and acting ability (along with a decent script) which is rarely associated with FMV adventures. Played in the first-person, the other actors will often talk straight to you directly making you an active participant in the story. It eschews computer-generated images for the most part in favour of miniature sets and costumed creatures. In fact, one could say that the overall quality of the game could be down to him. Perhaps that's down to Spielberg's involvement. That's quite a catch for an adventure game aimed at kids. With the recent release of Independence Day and Jurassic Park: The Lost World only a year away, Goldblum was hailed as the highest-paid actor in the industry.

Jeff Goldblum and Isabella Rossellini both have small roles towards the end of the game, but both were still big names at the top of their game. Big-name actors pop up in the later portions that genuinely surprised me.

The Hollywood connection doesn't stop there either. The result is Escape to Horrorland, an FMV adventure that boasts Hollywood production value and the involvement of Steven Spielberg. In 1996 at the height of that media blitz, Dreamworks Interactive in partnership with Microsoft gained the rights to develop a video game for Windows.
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During this time, a television show, a board game, several gamebooks and as much merchandise as a Disney movie came to market. Between 19 over 60 books were released in R.L.
